Generals Style

Zero Hour Pro Rules

What each army may and may not build when a lobby says “pro rules”, and how the common variations differ.

Pro rules are a gentlemen’s agreement between players, not official EA rules. They vary slightly by map and host. If you’re not sure, ask the host before the game starts.

Armies

Pick the rules your lobby plays. Everything not listed here is allowed.

USA

USA

Base army

Superweapon

Banned Particle Cannon

  • Banned Particle Cannon
  • Banned Aurora Bomber

USA Super Weapon General

General Alexander

Superweapon

Limited Particle Cannon · 1 Particle Cannon only

  • Limited 1 Particle Cannon only (half price for this general)Varies by host
  • Banned Aurora Alpha Bomber

USA Laser General

General Townes

Superweapon

Banned Particle Cannon

  • Banned Particle Cannon
  • Banned Aurora Bomber

USA Air Force General

General Granger

Superweapon

Banned Particle Cannon

  • Banned Particle Cannon
  • Banned Aurora Bomber

China

China

Base army

Superweapon

Limited Nuclear Missile · For upgrades only, never fired

  • Limited Nuclear Missile only to buy Nuclear Tanks and Uranium Shells; never fire itVaries by host
  • Note Neutron Shells (Nuke Cannon) are usually allowedVaries by host

China Tank General

General Kwai

Superweapon

Limited Nuclear Missile · For upgrades only, never fired

  • Limited Nuclear Missile only to buy Nuclear Tanks and Uranium Shells; never fire itVaries by host

China Infantry General

General Fai

Superweapon

Banned Nuclear Missile

  • Banned Nuclear Missile (not even for upgrades, so no Neutron Shells)

China Nuke General

General Tao

Superweapon

Banned Nuclear Missile · Also no Tactical Nuke MiG

  • Banned Nuclear Missile (its tanks already start with the upgrades)
  • Banned Tactical Nuke MiG upgrade

GLA

GLA

Base army

Superweapon

Banned SCUD Storm

  • Banned SCUD Storm
  • Banned Demo bike: a Terrorist riding a Combat Cycle

GLA Toxin General

Dr. Thrax

Superweapon

Banned SCUD Storm

  • Banned SCUD Storm
  • Banned Demo bike: a Toxin Terrorist riding a Combat Cycle

GLA Demolition General

General Juhziz

Superweapon

Banned SCUD Storm

  • Banned SCUD Storm
  • Banned Combat Cycles with a Terrorist (this general’s cycles come with one)
  • Banned Demolitions upgradeVaries by host

GLA Stealth General

Prince Kassad

Superweapon

Banned SCUD Storm

  • Banned SCUD Storm
  • Banned Demo bike: a Terrorist riding a Combat Cycle

Who may build a superweapon?

ArmySuperweaponStandard pro rulesTF 3v3 $50k
USA Particle Cannon Banned Banned Banned Banned
USA Super Weapon General Particle Cannon Limited Limited1 Particle Cannon only Banned Banned
USA Laser General Particle Cannon Banned Banned Banned Banned
USA Air Force General Particle Cannon Banned Banned Banned Banned
China Nuclear Missile Limited LimitedFor upgrades only, never fired Limited LimitedFor upgrades only
China Tank General Nuclear Missile Limited LimitedFor upgrades only, never fired Limited LimitedFor upgrades only
China Infantry General Nuclear Missile Banned Banned Banned Banned
China Nuke General Nuclear Missile Banned BannedAlso no Tactical Nuke MiG Banned BannedAlso no Tactical Nuke MiG
GLA SCUD Storm Banned Banned Banned Banned
GLA Toxin General SCUD Storm Banned Banned Banned Banned
GLA Demolition General SCUD Storm Banned Banned Banned Banned
GLA Stealth General SCUD Storm Banned Banned Banned Banned

Standard Pro Rules

Used on: Defcon 6, FFA, 2v2v2 and most lobby team games

The default when a lobby says “pro rules”: no superweapons and none of the units that can’t be stopped in time.

  • Banned No superweapons: Particle Cannon, Nuclear Missile and SCUD Storm (except the two cases below)
  • Limited USA Super Weapon General may build 1 Particle CannonVaries by host
  • Limited China and China Tank General may build a Nuclear Missile only to buy its upgrades (Nuclear Tanks, Uranium Shells) and must never fire it. Some hosts ask you to sell it afterwardsVaries by host
  • Banned No Aurora Bomber or Aurora Alpha Bomber
  • Banned No Tactical Nuke MiG upgrade (China Nuke General)
  • Banned No demo bikes (a Terrorist riding a Combat Cycle), for every GLA army
  • Banned No Demolitions upgrade (the GLA Demolition General’s suicide upgrade). Some hosts allow itVaries by host
  • Note Neutron Shells are usually allowed; a host who wants them banned must say so before the gameVaries by host

Twilight Flame 3v3 $50k

Used on: Twilight Flame 3v3 with $50,000 starting money

The most played variation of pro rules, with extra limits on defences and air power (as used at the 2024 Twilight Flame 3v3 50k World Championships).

  • Limited No superweapons, except a Nuclear Missile built only to buy upgrades (China, China Tank General)
  • Banned USA Super Weapon General gets no Particle Cannon either
  • Banned No Aurora Bomber or Aurora Alpha Bomber
  • Banned No Tactical Nuke MiG upgrade
  • Banned No demo bikes. A Combat Cycle ridden by Jarmen Kell or a Worker is fine
  • Allowed The Demolitions upgrade is allowed
  • Banned No Stealth Comanche upgrade (USA Air Force General)Varies by host
  • Limited Air Force General’s Carpet Bomb only after reaching 3 starsVaries by host
  • Limited No AOD: at most 2 defences per team at each oil area (yours and the enemy’s), the middle refinery, base entrances and middle entrances. The Palace counts as a defence
  • Allowed Unlimited defences inside an enemy base
  • Allowed Unlimited Tunnel Networks, including around the oils
  • Banned Infantry may not capture the middle Reinforcement Pad (it can bug the game)
  • Note Tip: the unofficial Twilight Flame (SkyMix & cncHD, in the GenPatcher map pack) plays faster; the official map has pathing errors

Noob Rules / Ground War

Used on: Twilight Flame and Hostile Dawn 3v3

Standard pro rules plus a 10-minute no-rush period and unit caps. Ground War also bans air units.

  • Note All standard pro rules apply
  • Banned No base rush for the first 10 minutes (fighting over the middle oils is allowed)Varies by host
  • Limited At most 3 full Humvees at any one time (empty ones don’t count)Varies by host
  • Limited At most 2 Battle Buses at any one timeVaries by host
  • Limited At most 2 Nuke Cannons at any one timeVaries by host
  • Banned Ground War only: no air units

FFA (Free For All)

Used on: 1v1v1v1… games, often on Defcon maps

Standard pro rules plus a ban on walling off an entrance with defences.

  • Note All standard pro rules apply
  • Banned No AOD: defences on every side are fine, but you may not seal an entrance so armies die one by one. The Palace doesn’t count as a defenceVaries by host
  • Note Chat and short alliances are part of most FFA games; some hosts ban chat, so ask firstVaries by host
  • Limited Some players want the Super Weapon General’s 1 Particle Cannon banned in FFAVaries by host
  • Note Variant some hosts try: at most 4 Hackers, 1 Black Market and 1 Supply Drop ZoneVaries by host

Unofficial and Custom Maps

Used on: Community maps (C&C Labs, GenPatcher map pack)

Many custom maps enforce the rules inside the map itself. Always read the map description or ask the host.

  • Banned Casino maps: no superweapons, no Aurora Alpha Bomber, no Demolitions upgrade
  • Banned Valley of Ghosts V2: Aurora Alpha Bombers and Nuke MiGs can’t be built; Nuke Cannons are blocked after 20 minutes
  • Note An edited “pro rules” version of Defcon 6 enforces the rules automatically

1v1 Tournaments and Ranked Maps

Used on: GameReplays tournaments, World Series, ranked maps (e.g. Tournament Desert, Barren Badlands, Forgotten Forest, North America, Sand Serpent)

Competitive play bans no units, generals’ powers or superweapons. It bans cheating, bug abuse and scaffold abuse. Based on the GameReplays Zero Hour Competitive Ruleset (June 2026).

  • Allowed All units, generals’ powers and superweapons are allowed
  • Banned No maphacks or tools that show hidden information. GenTool, ControlBarPro and Generals Online features are allowed; changed hotkeys (an edited generals.csf) are fine if they don’t automate play
  • Banned No live outside help (voice or screen sharing), match-fixing or letting someone else play for you
  • Banned Banned bugs: Scud Bug (SCUD Storm fired before 0:00), Supply Drop Zone Bug, Premature Evacuation Bug (unloading an unfinished Tunnel Network), Scaffold Unit Bug, Worker Building in Garrison Bug, Capture Building from Inside Bug, Hiding Dozer Inside Building Bug, Worker Scaffold Stacking Bug, Worker Illegal Tunnel Placement Bug; Range Bug and Speaker Tower Bug when abused
  • Banned Scaffold abuse: stopping units or buildings from firing, removing money crates, setting off Demo Traps, making guarding units shoot the scaffold, blocking a Nuclear Missile’s damage, or blocking the enemy from placing a scaffold
  • Allowed Scaffolds may be used to build, remove GLA scraps, fool waypoint scouting, flatten terrain, clear destroyed buildings, box in workers, and hand buildings to a teammate before leaving
  • Note Disconnects: the game goes to the opponent when the player who disconnected can be identified; otherwise it’s replayed. Each player may restart once per set at the very start for technical problems
  • Banned Team games: a defeated player must leave the game promptly
  • Note Many events still ask for GenTool with upload mode on; check the event’s own rules

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